AI Insights · Timothy · July 2024
Top 5 Pirate Games on Android in Central America: Q2 2024
Discover the performance trends of the top 5 pirate-themed games on Android in Central America for Q2 2024. From downloads to revenue, see how these games fared according to Sensor Tower data.
In Q2 2024, the top 5 pirate-themed games on the Android platform in Central America showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Pirate Raid - Caribbean Battle saw fluctuating weekly downloads, peaking at 2.5K in the last week of April and then dipping significantly before a slight rebound to 906 by the end of June. Revenue for the game experienced a notable increase, reaching $82 in late May, with a steady rise to $39 by the end of the quarter. Active users fluctuated as well, with a high of 2.6K mid-June before settling at 1.9K by the end of the month.
Save The Pirate! Make choices! experienced a significant surge in weekly downloads, reaching over 2.6K in early June. Active users followed a similar upward trend, peaking at 3.1K mid-June. Despite the high engagement, the game did not generate any revenue during this period.
Sea of Conquest: Pirate War maintained a consistent presence with weekly downloads hovering around 2.3K at the beginning of April, but this number dropped to around 574 by late June. Revenue, however, showed a strong start at $1.8K in early April but gradually declined to $963 by the end of June. Active users peaked at 7.1K in early April but saw a decline to 4.4K by the end of the quarter.
Pirates of the Caribbean: ToW had inconsistent download numbers, with a significant spike to 4.8K in late April followed by a sharp decline to single digits by the end of the quarter. Revenue saw a peak of $618 in mid-May but decreased to $362 by the end of June. Active users showed a notable peak of 4.5K at the end of April before stabilizing around 1.9K in late June.
Last Pirate: Survival Island maintained a steady download rate, averaging around 600 downloads per week throughout the quarter. Revenue, although minimal, peaked at $32 in late April. Active users remained relatively stable, averaging around 1.8K weekly.
For more detailed insights and comprehensive data, visit Sensor Tower.